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Wolfenstein 3D

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C:\WOLF3D\CHANGELOG.TXT
C:\WOLF3D\COLLECTION.TXT

changelog

CHANGELOG.TXT

This is a list of all known versions of Wolfenstein 3D and it also includes all known changes between the versions.

Wolfenstein 3D was distributed as a Shareware, 3-Episode and 6-Episode version. A package called “Nocturnal Missions” was also distributed which upgraded the 3-Episode version into the 6-Episode version. During Alpha stages there were also separate EGA and VGA versions, but the EGA version was dropped later on in development.

Changelog status: Excellent

Development versions

Alpha (1992-03-12)

Compiled March 12, 1992
EGA and VGA versions

Changes compared to Version 1.0 (1992-05-05)

Gameplay differences

  • Secret doors do not slide, they disappear when opened instead
  • There's no “End Game” option in the main menu when plaing a game

General differences

  • There is no episode selection screen
  • The help screen has a red background and green text
  • The help screen is hugely unfinished
  • There is a separate “Ordering Information” and “Read This” section in the main menu
  • The main menu cursor always starts off at “New Game” instead starting off at “Read This!” the first time
  • The memory values indicated on the initializing screen are considerably bigger
  • In the change view menu, the bottom part of the screen is blue
  • The debug cheats don't need to be activated in any way
  • The debug cheats work using F10 instead of Tab
  • The F10 + O debug cheat actually shows something useful
  • The initializing screen shows wether playing the EGA or VGA version instead of indicating the publisher
  • Using the switch in the exit elevator doesn't change its position
  • No version number displayed on the initializing screen

Graphical differences

  • The options title is slightly differently shaded
  • The face for difficulty skill 3 is slightly different
  • The high scores table looks completely different
  • The HUD weapon graphics are less shaded
  • The B.J. face graphics on the HUD are slightly different
  • The “Get Psyched!” graphic is significantly smaller
  • The pop-up windows look completely different
  • The credits screen looks completely different
  • The initializing screen uses different colors for the availability of memory for the different memory types
  • The title screen is quite different
  • The HUD key graphics are shaded differently
  • The Demo title graphic is completely different
  • The Water Puddle graphic is slightly different
  • The Green Barrel graphic is slightly different
  • The Floor Lamp graphic is slightly different
  • The Pillar graphic is completely different
  • The Green Plant graphic is slightly different
  • The Skeleton graphic is slightly different
  • The Vase graphic is completely different
  • The Ceiling Light graphic is slightly different
  • The Suit of Armor graphic is slightly different
  • The Ammo Clip graphic is different
  • The Machine Gun pickup graphic is missing its shadow
  • The Chaingun pickup graphic is missing its shadow
  • The Jewels (tresure chest) graphic is completely different; it's just a bunch of jewels laying about
  • The Crown graphic shadow is different
  • The Extra Life graphic is different
  • The Guard graphics have some misplaced transparent pixels between its legs
  • The SS graphics are lacking shading seen in the final
  • The Hans Grosse graphics are highly unfinished
  • The Gray Brick Wall 1 graphic is slightly different
  • The Gray Brick Wall 1 Shaded graphic is slightly different
  • The Gray Brick Wall 2 Shaded graphic is slightly different
  • The Gray Brick Wall Flag graphic is slightly different
  • The Gray Brick Wall Hitler Portrait graphic is different
  • The Gray Brick Wall Hitler Portrait Shaded graphic is different
  • The Blue Brick Wall Cell graphic is slightly different
  • The Blue Brick Wall Cell Shaded graphic is unfinished
  • The Gray Brick Wall Eagle Arch graphic is slightly different
  • The Gray Brick Wall Eagle Arch Shaded graphic is slightly different
  • The Blue Brick Wall Cell with Skeleton Shaded graphic is unfinished
  • The Blue Brick Wall Shaded graphic is unfinished
  • The Wood Wall Eagle Artwork graphic is different
  • The Wood Wall Eagle Artwork Shaded graphic is different
  • The Wood Wall Hitler Portrait graphic is different
  • The Wood Wall Hitler Portrait Shaded graphic is different
  • The Steel Wall with Sign graphic is highly unfinished
  • The Steel Wall with Sign Shaded graphic is highly unfinished
  • The Steel Wall graphic is highly unfinished
  • The Steel Wall Shaded graphic is highly unfinished
  • The Sky graphic is unfinished
  • The Red Brick Wall graphic is slightly different
  • The Red Brick Wall Shaded graphic is slightly different
  • The Elevator Switch Up graphic has been fixed

Audio differences

  • The initializing music is completely different
  • The enemy sound firing sound is completely different
  • All enemies make the same sound as the Brown Guard enemy when noticing you
  • All levels use the same music

Level design differences

  • E1L1 - Some enemies are placed differently
  • E1L1 - Some floor types are different
  • E1L1 - The secret area in the Hitler portrait is inaccessible because a table is placed in front of its entrance
  • E1L1 - The first secret room by the exit is slightly different
  • E1L1 - There's actually a secret floor code beneath the secret elevator
  • E1L2 - Some enemies are placed differently
  • E1L2 - Some rooms are larger and there are certain rooms that have later been removed
  • E1L2 - The floor type in the secret room with treasure is different
  • E1L2 - A door is missing from one of the prison cells in the prison close to the start
  • E1L3 - Some enemies are placed differently
  • E1L3 - Some floor types are different
  • E1L3 - There are some more rooms in the “room labyrinth”
  • E1L3 - Some secret areas are slightly different
  • E1L4 - Major parts of the level differ
  • E1L5 - Major parts of the level differ
  • E1L6 - Basically the same level design, but vastly more rooms
  • E1L7 - Basically the same level design, but vastly more rooms
  • E1L8 - Basically the same level design, but vastly more rooms
  • E1L9 - The level has been altered slightly, the passage that leads out in particular
  • E1L10 - The level is completely different

Bugs

  • Shooting may also causes enemies in other rooms to activate

Missing features

  • The easiest difficulty is missing
  • There is no episode selection screen
  • There's no parental advisory screen displayed during startup
  • Extra lives cannot be picked up
  • There's no victory screen when flipping the switch in an elevator; you are taken directly to the next level
  • Hans Grosse's functions have not yet been implemented

Miscellaneous

  • There's no exit screen
  • The main game .EXE is called WOLF1V.EXE

Notes

  • README.WL1 has been modified by a third-party
  • WOLFART.WL1 has been modified by a third-party
  • ORDERART.WL1 has been modified by a third-party
  • HELPART.WL1 has been modified by a third-party

File listing

12.03.1992  14:00               576 AUDIOHED.WL1
12.03.1992  14:00            77.265 AUDIOT.WL1
12.03.1992  14:00               506 CONFIG.WL1
12.03.1992  14:00             1.053 HELPART.WL1
12.03.1992  14:00               402 MAPHEAD.WL1
12.03.1992  14:00            62.660 MAPTEMP.WL1
12.03.1992  14:00                84 ORDERART.WL1
12.03.1992  14:00             3.762 README.WL1
12.03.1992  14:00             1.024 VGADICT.WL1
12.03.1992  14:00           195.624 VGAGRAPH.WL1
12.03.1992  14:00             1.281 VGAHEAD.WL1
12.03.1992  14:00           561.192 VSWAP.WL1
12.03.1992  14:00            83.380 WOLF1V.EXE
12.03.1992  14:00                89 WOLFART.WL1
              14 Datei(en),        988.898 Bytes

Screenshots


Releases

Version 1.0 (1992-05-05)

Released May 5, 1992
Distributed by Apogee Software, Ltd.
Released as Shareware version

Notes

  • Initial release

File listing

05.05.1992  13:00               988 AUDIOHED.WL1
05.05.1992  13:00           130.696 AUDIOT.WL1
05.05.1992  13:00               402 MAPHEAD.WL1
05.05.1992  13:00            56.618 MAPTEMP.WL1
05.05.1992  13:00             1.057 README.WL1
05.05.1992  13:00             1.024 VGADICT.WL1
05.05.1992  13:00           295.394 VGAGRAPH.WL1
05.05.1992  13:00               447 VGAHEAD.WL1
05.05.1992  13:00           707.072 VSWAP.WL1
05.05.1992  13:00            94.379 WOLF3D.EXE
              10 Datei(en),      1.288.077 Bytes

Version 1.1 (1992-06-01)

Released June 1, 1992
Distributed by Apogee Software, Ltd.
Released as Shareware version

Removed features

  • TAB + O map debug code removed
  • TAB + N no clipping debug code removed
  • Shareware - A code is no longer displayed after the high scores in the high score table (was supposed to be used in a competition that was canceled)

New features

  • DeathCam, which shows how you killed some bosses as a replay, added
  • The level transition screen font graphic for ' has been added
  • “Call Apogee say 'Snappity'” sign added
  • Shareware - The Dirty Brick Wall 1 graphic is now included
  • Shareware - The Dirty Brick Wall 1 Shaded graphic is now included
  • Shareware - The Dirty Brick Wall 2 graphic is now included
  • Shareware - The Dirty Brick Wall 2 Shaded graphic is now included
  • Shareware - The Bones 2 graphic is now included
  • Shareware - The Bones 3 graphic is now included
  • Shareware - The Bones 4 graphic is now included
  • Shareware - The Blue Utensils graphic is now included
  • Shareware - The Stove graphic is now included
  • Shareware - The Rack graphic is now included
  • Shareware - The Vines graphic is now included

General changes

  • Titles added above the tabs in the high scores table to make it clearer what the numbers indicate
  • John Romero's best time for Episode 1 has been changed from 7:32 to 5:20 in the ordering information section and he's also titled as “Programming Director” instead of “Systems Engineer”
  • When calling about information on how to join Apogee on America Online, the extension has been changed from “5703” to “6131” in the help section
  • Apogee Games Collection on the Exec-PC BBS has been changed from file collection D to R in the ordering information section
  • The ordering information for Canada has been fixed, “Edmondton” has been changed to “Edmonton”
  • The commandline parameter for activating debug cheats has been changed from -next to -goobers
  • The keys that have to be pressed to activate the debug cheats have changed from Ctrl + Tab + Enter to LAlt + LShift + Backspace
  • Getting an extra life through collecting score now requires 40,000 points whereas 20,000 points was previously enough
  • All the demos have been re-recorded

Graphical changes

  • The knife graphic has changed so as to show you with covered instead of bare hands
  • The pistol graphic has changed so as to show you with covered instead of bare hands
  • The shading of some tiles on the title screen slightly altered
  • The “Get Psyched!” sign has had a few pixels altered
  • Kevin Cloud is now credited as “Computer Artist” instead of being listed under “Manual Design”

Level design changes

  • E1L1 - The wooden room part in the level extended one tile too far toward the exit; this has been fixed
  • E1L4 - A level 4 SS Guard has been changed to a level 3 SS Guard in the second room of the level
  • E1L6 - Some cleanup done in inaccessible areas of the level
  • E1L7 - The last room before the exit has been slightly redesigned

Fixed bugs

  • The time will now be correct even if saving and loading your game
  • Added a missing secret door to E1L7
  • Some video problems fixed

Miscellaneous

  • The end screen has been slightly altered, with a “™” having been added after the game title and an exclamation mark after the “by Id Software” part
  • MAPTEMP.WL1 has been renamed to GAMEMAPS.WL1
  • Added a new empty file, V1.1

File listing

01.06.1992  13:10             1.156 AUDIOHED.WL1
01.06.1992  13:10           132.613 AUDIOT.WL1
01.06.1992  13:10            27.448 GAMEMAPS.WL1
01.06.1992  13:10               402 MAPHEAD.WL1
01.06.1992  13:10               976 README.WL1
01.06.1992  13:10                 3 V1.1
01.06.1992  13:10             1.024 VGADICT.WL1
01.06.1992  13:10           296.826 VGAGRAPH.WL1
01.06.1992  13:10               462 VGAHEAD.WL1
01.06.1992  13:10           742.912 VSWAP.WL1
01.06.1992  13:10            97.605 WOLF3D.EXE
              11 Datei(en),      1.301.427 Bytes

Version 1.1 (1992-06-14)

Released June 14, 1992
Distributed by Apogee Software, Ltd.
Released as 3-Episode and 6-Episode version

General changes

  • The secret elevator in E1L1 now works by using a secret floorcode instead of checking for a hardcoded x-axis
  • The episode five description in the ordering information no longer mentions Castle Hollehammer and mentions just a dark dungeon instead

Graphical changes

  • The machine gun graphic has changed so as to show you with covered instead of bare hands
  • The “Call Apogee say 'Snappity'” sign now says “Call Apogee say 'Aardwolf'”

Level design changes

  • E1L2 - In the secret area with ammo clips, the floor has been changed to match with the previous room
  • E1L3 - Many secret areas have had their floor changed to match with the previous room
  • E1L4 - Many secret areas have had their floor changed to match with the previous room
  • E1L6 - In the secret area with the chaingun, the floor has been changed to match with the previous room
  • E1L8 - In the secret area with first aid kits and ammo clips, the floor has been changed to match with the previous room

Fixed bugs

  • Added a missing secret door to E1L8
  • Fixed a typo in the help where a dot was missing after the J in B.J.

New bugs

  • The secret elevator in E1L1 doesn't take you to the secret level because the secret floorcode is missing

Miscellaneous

  • The file V1.1 has been removed

Notes

  • The registered version 1.1 is a slightly newer build than the shareware version

File listing - 3-Episode version

TODO

File listing - 6-Episode version

10.06.1992  14:10             1.156 AUDIOHED.WL6
10.06.1992  14:10           317.049 AUDIOT.WL6
10.06.1992  14:10           150.746 GAMEMAPS.WL6
10.06.1992  14:10               402 MAPHEAD.WL6
10.06.1992  14:10             1.024 VGADICT.WL6
10.06.1992  14:10           302.374 VGAGRAPH.WL6
10.06.1992  14:10               477 VGAHEAD.WL6
10.06.1992  14:10         1.545.400 VSWAP.WL6
10.06.1992  14:10            98.402 WOLF3D.EXE
               9 Datei(en),      2.417.030 Bytes

Version 1.2 (1992-06-25/28)

Shareware version released June 28, 1992
Registered version released June 25, 1992
Distributed by Apogee Software, Ltd.
Released as Shareware, 3-Episode and 6-Episode version

Level design changes

  • E5L6 - The entrance to the red brick section of the level has been altered
  • E6L7 - Moved some objects around a secret block to prevent it from getting stuck

Fixed bugs

  • The secret elevator in E1L1 now takes you correctly to the secret level as the secret floorcode has been added
  • Some changes made to the maze in E2L8 to make you less likely to get stuck

New bugs

Notes

  • Erroneously identifies itself as V1.1 on the initializing screen and in the readme

File listing - Shareware version

22.06.1992  13:11             1.156 AUDIOHED.WL1
22.06.1992  13:11           132.613 AUDIOT.WL1
22.06.1992  13:11            27.450 GAMEMAPS.WL1
22.06.1992  13:11               402 MAPHEAD.WL1
22.06.1992  13:11               976 README.WL1
22.06.1992  13:11             1.024 VGADICT.WL1
22.06.1992  13:11           296.813 VGAGRAPH.WL1
22.06.1992  13:11               462 VGAHEAD.WL1
22.06.1992  13:11           742.912 VSWAP.WL1
22.06.1992  13:11            97.676 WOLF3D.EXE
              10 Datei(en),      1.301.484 Bytes

File listing - 3-Episode version

22.06.1992  13:11             1.156 AUDIOHED.WL3
22.06.1992  13:11           317.049 AUDIOT.WL3
22.06.1992  13:11            71.141 GAMEMAPS.WL3
22.06.1992  13:11               402 MAPHEAD.WL3
22.06.1992  13:11             1.024 VGADICT.WL3
22.06.1992  13:11           300.914 VGAGRAPH.WL3
22.06.1992  13:11               468 VGAHEAD.WL3
22.06.1992  13:11         1.265.152 VSWAP.WL3
22.06.1992  13:11            98.402 WOLF3D.EXE
              10 Datei(en),      2.056.230 Bytes

File listing - 6-Episode version (patched from Version 1.1 (1992-06-14))

10.06.1992  14:10             1.156 AUDIOHED.WL6
10.06.1992  14:10           317.049 AUDIOT.WL6
22.06.1992  13:34           150.758 GAMEMAPS.WL6
22.06.1992  13:34               402 MAPHEAD.WL6
10.06.1992  14:10             1.024 VGADICT.WL6
10.06.1992  14:10           302.374 VGAGRAPH.WL6
10.06.1992  14:10               477 VGAHEAD.WL6
10.06.1992  14:10         1.545.400 VSWAP.WL6
10.06.1992  14:10            98.402 WOLF3D.EXE
               9 Datei(en),      2.417.042 Bytes

Version 1.3

Never released

Version 1.4 (1992-11-01)

Released November 1, 1992
Distributed by Apogee Software, Ltd.
Released as Shareware, 3-Episode and 6-Episode version

New features

  • Joystick calibration is now possible when activating joystick control

General changes

  • Added a note to the ordering screen when looking through the Nocturnal Missions package that the 3-Episode version is required
  • Added information about “Spear of Destiny” into the ordering information section
  • Foreign ordering information updated
  • All the demos have been re-recorded

Graphical changes

  • The initializing screen background is more detailed
  • The leftmost section of the HUD now says “Floor” instead of “Level”
  • The Table with Chairs graphic has been slightly changed
  • The Chandelier graphic has been slightly changed
  • The Green Plant graphic has been slightly changed
  • The Skeleton graphic has been slightly changed
  • The Table graphic has been slightly changed
  • The Crown graphic has been slightly changed
  • The Elevator Switch graphics have been slightly changed
  • The Elevator Wall has been slightly changed
  • One of the internal fonts has been slightly changed

Level design changes

  • E1L2 - One of the cells used to have a hole that lead to another cell; it has been removed
  • E1L3 - Some cleanup done to the level removing some unecessary objects
  • E1L5 - Some enemies in the level have been moved around
  • E1L8 - Some enemies in the level have been moved around
  • E2L2 - The Crown maze has been redesigned to be more trap-like
  • E2L3 - Some enemies in the level have been moved around
  • E2L4 - One of the secret areas has been slightly changed
  • E2L4 - The dud door rooms have been slightly changed
  • E2L5 - A Guard has been moved slightly
  • E2L8 - The skeletons leading to the Aardwolf sign in the maze have been
  • E2L10 - Some enemies in the level have been moved around
  • E3L1 - One tile in the level has changed from blue brick to gray brick
  • E3L4 - A secret room entrance has been redesigned
  • E3L5 - Fixed the Officer in the elevator not being deaf
  • E3L10 - Some enemies in the level have been moved around
  • E4L1 - A Guard has been moved slightly
  • E4L2 - Some enemies in the level have been moved around
  • E4L3 - Some enemies in the level have been moved around
  • E4L4 - Some enemies in the level have been moved around
  • E4L8 - The gold key door behind the secret block has been moved
  • E5L1 - The room before the gold key room has been slightly redesigned
  • E5L3 - The entrance to the elevator has been slightly redesigned
  • E5L5 - A Guard has been moved slightly
  • E5L6 - Fixed the Guard in the elevator not being deaf
  • E5L7 - Fixed the Guard in the elevator not being deaf
  • E5L8 - Fixed the SS in the elevator not being deaf
  • E6L2 - Some enemies in the level have been moved around
  • E6L4 - An SS has been turned 90 degrees
  • E6L5 - An Officer has been made deaf
  • E6L8 - Some enemies in the level have been moved around
  • E6L9 - Some enemies in the level have been moved around
  • E6L10 - In the secret area with two extra lives, the floor has been changed to match with the previous room

Fixed bugs

  • One of the secret areas in E6L5 didn't work as it had an object placed behind it; this has been fixed
  • Shareware - The map design fixes in version 1.1 (1992-06-14) have now been carried over properly

Miscellaneous

  • Registered - The exit screen now mentions that your mother will be very disappointed instead of your hard drive getting erased if playing an illegal copy
  • Shareware - The exit screen now displays the price of the hint book instead of the “Nocturnal Missions” package
  • Shareware - The main game .EXE is called W3D-E1.EXE
  • Shareware - The file README.WL1 has been removed
  • All files now carry their actual modify dates

File listing - Shareware version

06.06.1992  16:06             1.156 AUDIOHED.WL1
06.06.1992  16:06           132.613 AUDIOT.WL1
28.08.1992  22:56            27.425 GAMEMAPS.WL1
28.08.1992  22:56               402 MAPHEAD.WL1
08.10.1992  21:59             1.024 VGADICT.WL1
08.10.1992  21:59           326.561 VGAGRAPH.WL1
08.10.1992  21:59               471 VGAHEAD.WL1
27.08.1992  10:45           742.912 VSWAP.WL1
09.10.1992  01:28           109.959 W3D-E1.EXE
               9 Datei(en),      1.342.523 Bytes

File listing - 3-Episode version

TODO

File listing - 6-Episode version

TODO

Version 1.4 (1992-12-15/22)

Shareware version released December 22, 1992
Registered version released December 15, 1992
Distributed by Apogee Software, Ltd.
Released as Shareware, 3-Episode and 6-Episode version

General changes

  • Updated Apogee Software postal address in the ordering instructions in the game

Miscellaneous

  • The game files no longer carry their actual modify dates
  • Shareware - The main game .EXE is called WOLF3D.EXE

File listing - Shareware version

03.12.1992  11:29             1.156 AUDIOHED.WL1
03.12.1992  11:29           132.613 AUDIOT.WL1
22.12.1992  14:23            34.101 CATALOG.EXE
03.12.1992  11:29            27.425 GAMEMAPS.WL1
03.12.1992  11:29               402 MAPHEAD.WL1
22.05.1992  14:37             2.564 ORDER.FRM
17.12.1992  07:34             6.090 READ1ST.TXT
22.12.1992  14:31             1.221 VENDOR.DOC
03.12.1992  11:29             1.024 VGADICT.WL1
03.12.1992  11:29           326.568 VGAGRAPH.WL1
03.12.1992  11:29               471 VGAHEAD.WL1
03.12.1992  11:29           742.912 VSWAP.WL1
03.12.1992  11:29           109.959 WOLF3D.EXE
              13 Datei(en),      1.386.506 Bytes

File listing - 3-Episode version

TODO

File listing - 6-Episode version

TODO

Version 1.4 (1993-08-03) (The no-cheats version)

Released August 3, 1993
Distributed by Apogee Software, Ltd.
Released as Shareware, 3-Episode and 6-Episode version

Changes compared to Version 1.4 (1992-12-15/22)

General changes

  • The -goobers commandline paramter used to activate the debug cheats has been overwritten with seven empty spaces making it difficult to activate the debug mode

Notes

  • This version was created because Apogee Software went through and era when they couldn't stand cheat codes.

File listing - Shareware version

01.01.1993  13:40           (1.156) AUDIOHED.WL1
01.01.1993  13:40           132.613 AUDIOT.WL1
03.08.1993  13:00          (28.715) CATALOG.EXE
01.01.1993  13:40          (27.425) GAMEMAPS.WL1
01.01.1993  13:40               402 MAPHEAD.WL1
03.08.1993  13:00             3.321 ORDER.FRM
01.01.1993  13:40             1.024 VGADICT.WL1
01.01.1993  13:40         (326.568) VGAGRAPH.WL1
01.01.1993  13:40             (471) VGAHEAD.WL1
01.01.1993  13:40           742.912 VSWAP.WL1
01.01.1993  13:40         (109.959) WOLF3D.EXE
              11 Datei(en),      1.374.566 Bytes

File listing - 3-Episode version

TODO

File listing - 6-Episode version

01.01.1993  13:40           (1.156) AUDIOHED.WL6
01.01.1993  13:40         (320.209) AUDIOT.WL6
01.01.1993  13:40         (150.652) GAMEMAPS.WL6
01.01.1993  13:40               402 MAPHEAD.WL6
01.01.1993  13:40             1.024 VGADICT.WL6
01.01.1993  13:40         (334.506) VGAGRAPH.WL6
01.01.1993  13:40               486 VGAHEAD.WL6
01.01.1993  13:40       (1.545.400) VSWAP.WL6
01.01.1993  13:40           110.715 WOLF3D.EXE
               9 Datei(en),      2.464.550 Bytes

Version 1.4 (1993-09-03) (id Software, Inc.)

Released September 3, 1993
Distributed by id Software, Inc.
Released as 6-Episode version

Removed features

  • The help screen/ordering information section has been removed

General changes

  • F1 now functions as a boss key instead of bringing up the help menu
  • The post-episode texts no longer include mentions of either ordering the Nocturnal Missions or the Hint Book from Apogee

Graphical changes

  • The Apogee Software logo on the initializing screen has been replaced by an id Software logo

Miscellaneous

  • The exit screen has been cut down with all ordering information removed

File listing

04.02.1993  16:01             1.156 AUDIOHED.WL6
04.02.1993  16:01           320.209 AUDIOT.WL6
04.02.1993  15:54           150.652 GAMEMAPS.WL6
04.02.1993  15:54               402 MAPHEAD.WL6
02.09.1993  20:54             1.024 VGADICT.WL6
02.09.1993  20:54           276.096 VGAGRAPH.WL6
02.09.1993  20:54               450 VGAHEAD.WL6
04.02.1993  16:02         1.545.400 VSWAP.WL6
03.09.1993  13:25           259.310 WOLF3D.EXE
               9 Datei(en),      2.554.699 Bytes

Version 1.4 (1993-09-13) (GT Interactive, Inc.)

Released September 13, 1993
Distributed by GT Interactive, Inc.
Released as 6-Episode version

Graphical changes

  • The id Software logo on the initializing screen has been replaced by a GT Interactive logo
  • The credits screen has slightly changed, the mention of Apogee has been removed and the other entries have been moved around
  • The level transition screen font graphic for 2 has been altered

File listing

04.02.1993  16:01             1.156 AUDIOHED.WL6
04.02.1993  16:01           320.209 AUDIOT.WL6
04.02.1993  15:54           150.652 GAMEMAPS.WL6
04.02.1993  15:54               402 MAPHEAD.WL6
13.09.1993  13:41             1.024 VGADICT.WL6
13.09.1993  13:41           275.782 VGAGRAPH.WL6
13.09.1993  13:41               450 VGAHEAD.WL6
04.02.1993  16:02         1.545.400 VSWAP.WL6
02.09.1993  20:59           259.310 WOLF3D.EXE
               9 Datei(en),      2.554.385 Bytes

Version 1.4 (1994-04-13) (GT Interactive, Inc.)

Released April 13, 1994
Distributed by GT Interactive, Inc.
Released as 6-Episode version

Removed features

  • A code is no longer displayed after the high scores in the high score table (was supposed to be used in a competition that was canceled)

Graphical changes

  • The level transition screen font graphic for 2 has been changed back to its previous graphic
  • The level transition screen font graphic for ! has been altered
  • The level transition screen font graphic for ' has been altered
  • The “Call Apogee say 'Aardwolf'” sign has been replaced by a pile of bones

New bugs

  • The B.J. portrait that appears during the level transition screen no longer animates

Miscellaneous

  • The error screen that may appear if the game crashes no longer tells you to call Apogee and report the error

File listing

13.04.1994  01:40             1.156 AUDIOHED.WL6
13.04.1994  01:40           320.209 AUDIOT.WL6
13.04.1994  01:40           150.652 GAMEMAPS.WL6
13.04.1994  01:40               402 MAPHEAD.WL6
13.04.1994  01:40             1.024 VGADICT.WL6
13.04.1994  01:40           275.774 VGAGRAPH.WL6
13.04.1994  01:40               450 VGAHEAD.WL6
13.04.1994  01:40         1.544.376 VSWAP.WL6
13.04.1994  01:40           109.589 WOLF3D.EXE
               9 Datei(en),      2.403.632 Bytes

Version 1.4g (1994-10-01)

Released October 1, 1994
Distributed by Apogee Software, Ltd.
Released as 6-Episode version

Changes compared to Version 1.4 (1993-08-03) (The no-cheats version)

General changes

  • The -goobers commandline paramter used to activate the debug cheats was re-added

Miscellaneous

  • A text file, AARDWOLF.TXT, is included with the game files
  • A binary file to setup address, DMA channel and interrupt for SoundBlaster, SETBLAST.EXE, is included with the game files

File listing

01.10.1994  13:40             1.073 AARDWOLF.TXT
01.10.1994  13:40             1.156 AUDIOHED.WL6
01.10.1994  13:40           320.209 AUDIOT.WL6
01.10.1994  13:40           150.652 GAMEMAPS.WL6
01.10.1994  13:40             2.606 LICENSE.DOC
01.10.1994  13:40               402 MAPHEAD.WL6
01.10.1994  13:40             5.913 ORDER.FRM
01.10.1994  13:40            76.751 SETBLAST.EXE
01.10.1994  13:40             1.024 VGADICT.WL6
01.10.1994  13:40           334.506 VGAGRAPH.WL6
01.10.1994  13:40               486 VGAHEAD.WL6
01.10.1994  13:40         1.545.400 VSWAP.WL6
01.10.1994  13:40           110.715 WOLF3D.EXE
              13 Datei(en),      2.550.893 Bytes

Version 1.4 (1998-03-13) (Activision Publishing, Inc.)

Released March 13, 1998
Distributed by Activision Publishing, Inc.
Released as 6-Episode version

Changes compared to Version 1.4 (1994-04-13) (GT Interactive, Inc.)

Graphical changes

  • The GT Interactive logo on the initializing screen has been replaced by a Activision Publishing logo

Miscellaneous

  • The exit screen has been removed
  • A Windows icon, WOLF.ICO, is included with the game files

Notes

File listing

13.04.1994  07:40             1.156 AUDIOHED.WL6
13.04.1994  07:40           320.209 AUDIOT.WL6
13.04.1994  07:40           150.652 GAMEMAPS.WL6
13.04.1994  07:40               402 MAPHEAD.WL6
13.04.1994  07:40             1.024 VGADICT.WL6
13.04.1994  07:40           275.774 VGAGRAPH.WL6
13.04.1994  07:40               450 VGAHEAD.WL6
13.04.1994  07:40         1.544.376 VSWAP.WL6
02.09.1997  18:04             2.238 WOLF.ICO
27.01.1998  21:13           108.779 WOLF3D.EXE
              10 Datei(en),      2.405.060 Bytes

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changelog.txt · Last modified: 2017/09/08 19:33 by svenhoefer

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